Publicación:
Mixed gamification with video games and educational platforms: a study on mathematical cognitive demand; Gamificació mixta amb videojocs i plataformes educatives: un estudi sobre la demanda cognitiva matemàtica; Gamificación mixta con videojuegos y plataformas educativas: un estudio sobre la demanda cognitiva matemática

dc.contributor.authorHolguin-Alvarez, Jhon
dc.contributor.authorApaza-Quispe, Juan
dc.contributor.authorCruz-Montero, Juana María
dc.contributor.authorRuiz-Salazar, Jenny Maria
dc.contributor.authorAcha, Delsi Mariela Huaita
dc.date.accessioned2025-09-05T16:36:52Z
dc.description.abstractThe inclusion of gamification based on the use of technological resources is increasingly urgent in learning sessions. In particular, given the eventual distance education, various areas of knowledge must be promoted, and one of them is complex mathematics. The research presents the determination of the effects of mixed gamification on mathematical cognitive demand. Educational platforms and video game competition were used for six months in a sample of 300 third and fourth grade primary school students (M = 9.1; SD = 0.7), organized into experimental and control groups. The results indicate an increase in scores that indicate improvements in the non-connective demand approach (moderate level of performance), and in the connective demand approach (high performance level). The conclusions allow asserting that the combinatorial effects of the use of technological resources to gamify are positive in the performance in the mathematical cognitive demand. The limitations require replicating the study with the distribution of gamified classes for a longer time, and permuted use of the games used in the experiment. © 2023 Elsevier B.V., All rights reserved.
dc.identifier.doi10.1344/der.2022.42.136-153
dc.identifier.scopus2-s2.0-85148432168
dc.identifier.urihttps://cris.uwiener.edu.pe/handle/001/820
dc.identifier.uuidc8f42a74-2a39-40df-b04f-12fc6c76c879
dc.language.isoes
dc.publisherUniversity of Barcelona
dc.relation.citationissue42
dc.relation.ispartofseriesDigital Education Review
dc.relation.issn20139144
dc.rightshttp://purl.org/coar/access_right/c_abf2
dc.titleMixed gamification with video games and educational platforms: a study on mathematical cognitive demand; Gamificació mixta amb videojocs i plataformes educatives: un estudi sobre la demanda cognitiva matemàtica; Gamificación mixta con videojuegos y plataformas educativas: un estudio sobre la demanda cognitiva matemática
dc.typehttp://purl.org/coar/resource_type/c_2df8fbb1
dspace.entity.typePublication
oaire.citation.endPage153
oaire.citation.startPage136

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